Affiliation |
Faculty of International Social Sciences, Division of International Social Sciences |
Job Title |
Professor |
Date of Birth |
1969 |
Research Fields, Keywords |
Simulation & Gaming , Management Information Systems |
Mail Address |
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YNU Research Center |
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Related SDGs |
TANABU Motonari
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The Best Research Achievement in Research Career 【 display / non-display 】
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【Published Thesis】 Rethinking Simulation and Gaming as an Academic Discipline 2019.08
【Published Thesis】 University Students' Attitudes toward Information Literacy Education in Japanese Universities: Findings from Survey of Freshmen for Information Literacy Education 2019.10
【Published Thesis】 An Algebraic Approach To Consistency Checking Between Class Diagrams(APCIM2009 Best Papers) 2010
The Best Research Achievement in the last 5 years 【 display / non-display 】
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【Published Thesis】 Development of Game-Based Research Methods - Toward the Establishment of New Mixed Research Methods 2022.11
【Published Thesis】 Understanding small retail shop owners' decision process on adoption and continuous use of mobile payment systems based QR code 2022.01
【Published Thesis】 University Students' Attitudes toward Information Literacy Education in Japanese Universities: Findings from Survey of Freshmen for Information Literacy Education 2019.10
【Published Thesis】 Rethinking Simulation and Gaming as an Academic Discipline 2019.08
【Published Thesis】 Yokohama Business Game - YBG 2018.10
YNU Research Center 【 display / non-display 】
Education 【 display / non-display 】
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1995.4-1998.3
Tokyo Institute of Technology Department of Systems Science Doctor Course Completed
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1993.4-1995.3
Tokyo Institute of Technology Department of Systems Science Master Course Completed
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1988.4-1993.3
Tokyo Institute of Technology Department of Mathematics Graduated
Degree 【 display / non-display 】
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Doctor of Engineering - Tokyo Institute of Technology
Campus Career 【 display / non-display 】
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2013.4
Duty Yokohama National UniversityFaculty of International Social Sciences Division of International Social Sciences Professor
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2012.4-2013.3
Duty Yokohama National UniversityInternational Graduate School of Social Sciences Professor
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2008.4-2012.3
Duty Yokohama National UniversityInternational Graduate School of Social Sciences Associate Professor
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2007.4-2008.3
Duty Yokohama National UniversityFaculty of Business Administration Associate Professor
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1999.4-2007.3
Duty Yokohama National UniversityFaculty of Business Administration Associate Professor
External Career 【 display / non-display 】
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2008.5-2009.2
Tokyo Institute of Technology Department of Industrial Engineering and Management Visiting Scholar
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2006.10-2007.3
The University of Arizona, USA. Department of Electrical and Computer Engineering Visiting Scholar
Academic Society Affiliations 【 display / non-display 】
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1995
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2002
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2006.10
Association for Information systems
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2006
IPSJ (Information Processing Society of Japan)
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2019.10
JAISE (Japan Association for International Student Education)
Research Areas 【 display / non-display 】
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Humanities & Social Sciences / Business administration
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Humanities & Social Sciences / Library and information science, humanistic and social informatics
Research Career 【 display / non-display 】
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戦略的な目標緩和と簡略化を考慮に入れた持続可能なサービスシステムの体系化
Grant-in-Aid for Scientific Research
Project Year: 2022.4 - 2026.3
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Gaming Yokohama
Cooperative Research
Project Year: 2021.4 - 2023.3
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Simulation & Gaming Aproaches to Sustainable Development
Cooperative Research
Project Year: 2020.4 - 2023.3
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超柔軟な組織構成のビジネスの戦略と組織
Grant-in-Aid for Scientific Research
Project Year: 2018.4 - 2021.3
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サプライチェーン・リスク・マネジメントと事業継続計画のためのシミュレーション分析
Grant-in-Aid for Scientific Research
Project Year: 2014.4 - 2017.3
Books 【 display / non-display 】
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ビジネスインテリジェンスを育む教育
内野明, 高橋裕, 小島喜一郎, 白井宏明, 白田由香利, 高萩栄一郎, 田名部元成, 小島崇弘( Role: Joint author)
白桃書房 ( ISBN:9784561265344 )
Language:Japanese Book type:Scholarly book
Papers 【 display / non-display 】
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Local SDGs Challenge
ITAKURA Hiroaki, TSUBAKI Michiko, KINO Yasunobu, FUNABASHI Motohisa, HONDA Satoshi, TSUBAKI Hiroe, … Show more authors
ITAKURA Hiroaki, TSUBAKI Michiko, KINO Yasunobu, FUNABASHI Motohisa, HONDA Satoshi, TSUBAKI Hiroe, TANABU Motonari, KURAHASHI Setsuya, SATO Akihiro Hide authors
Proceedings of the Conference of Transdisciplinary Federation of Science and Technology 2022 ( 0 ) A-3-4 2022.12
Language:Japanese Publishing type:Research paper (scientific journal) Publisher:Transdisciplinary Federation of Science and Technology Joint Work
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Development of Game-Based Research Methods - Toward the Establishment of New Mixed Research Methods
TANABU Motonari
151 - 152 2022.11
Authorship:Lead author Language:Japanese Publishing type:Research paper (other science council materials etc.) Single Work
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Understanding small retail shop owners' decision process on adoption and continuous use of mobile payment systems based QR code
Arai Takaya, Tanabu Motonari
Abstracts of Annual Conference of Japan Society for Management Information 202111 ( 0 ) 151 - 154 2022.1
Language:English Publishing type:Research paper (scientific journal) Publisher:THE JAPAN SOCIETY FOR MANAGEMENT INFORMATION (JASMIN) Joint Work
<p>Even though mobile payment systems can be regarded as two-sided platform services, whose users are both of retailers and their customers, little research has been done from the retailers' perspective so far. This research, using the Modified Grounded Theory Approach (M-GTA) and Trajectory Equifinality Approach (TEA), intends to present how small retail shop owners make decisions on adoption and continuous use of a QR code-based mobile payment system by diagrams and story lines. The significance of “Iji," a Japanese word representing feelings trying to push through one's resolution, emerged from the analysis, and the concept was discussed through reviewing existing papers and features of participant retail shop owners.</p>
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Yasunori Shiono, Takeo Tatsumi, Yoshitaka Nishimura, Xu Haoyuan, Motonari Tanabu
IPSJ Transactions on Computers and Education 5 ( 3 ) 10 - 22 2019.10 [Reviewed]
Language:Japanese Publishing type:Research paper (scientific journal) Publisher:Information Processing Society of Japan Joint Work
In a knowledge- or information-based society where various information technologies are integrated and diverse, fostering problem-solving skills and value creation abilities are increasingly important for higher education institutions. The information literacy education (ILE) as the foundation of such skill development is required to constantly adapt itself to the rapidly-changing information society. To better improve the ILE, upon grasping university students' attitudes toward information literacy education, its design requires clarifying educational goals and objectives, knowledge areas and skills to be acquired, level of acquisition, teaching methods, and assessment methods. The level of information literacy at freshmen has been diversifying. Based on the result of the information literacy survey for the development of the general ILE at Yokohama National University, this paper presents gained knowledge through comparisons with the previous literatures and colleges.
Other Link: http://id.nii.ac.jp/1001/00199595/
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Rethinking Simulation and Gaming as an Academic Discipline
Tanabu Motonari
STUDIES IN SIMULATION AND GAMING 29 ( 1 ) 18 - 23 2019.8
Language:Japanese Publishing type:Research paper (scientific journal) Publisher:Japan Association of Simulation And Gaming Single Work
<p>Simulation & Gaming is used as a methodology for education and research related to various issues. In order to properly evaluate the results of research that employed a specific methodology, it is necessary to understand them based on the underlying philosophical assumptions. Taking into account recent environmental changes that surround us, this paper examines the way of exploring knowledge and methods by using Simulation & Gaming to solve problems and challenges in diverse areas, and also points out that co-creation process between game designers, users and players is an important aspect of Simulation & Gaming.</p>
Other Link: https://ci.nii.ac.jp/naid/130007696214
Review Papers 【 display / non-display 】
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飯沼守彦, 小川美香子, 柴直樹, 田名部元成, 百海正一, 松下倫子
経営情報学会誌 31 ( 4 ) 204 - 212 2023.3
Language:Japanese Publishing type:Article, review, commentary, editorial, etc. (scientific journal) Publisher:経営情報学会 Joint Work
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Telework in Service Era
Motonari Tanabu
Japanese Journal of Telework 17 ( 1 ) 1 - 1 2019.9
Language:Japanese Publishing type:Article, review, commentary, editorial, etc. (scientific journal) Publisher:Japan Telework Society Single Work
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SIG on IS Research Method
Morihiko Iinuma, Mikako Ogawa, Naoki Shiba, Motonari Tanabu, Shoichi Hyakkai, Michiko Matsushita, Y … Show more authors
Morihiko Iinuma, Mikako Ogawa, Naoki Shiba, Motonari Tanabu, Shoichi Hyakkai, Michiko Matsushita, Yoshikazu Watanabe Hide authors
27 ( 4 ) 323 - 327 2019.3
Language:Japanese Publishing type:Article, review, commentary, editorial, etc. (bulletin of university, research institution) Single Work
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Report of the 9th TRAFST Conference
Tsubaki Michiko, Tanabu Motonari, Mito Kazuyuki, Yamamoto Watalu
Oukan (Journal of Transdisciplinary Federation of Science and Technology) 13 ( 1 ) 51 - 53 2019
Language:Japanese Publishing type:Meeting report Publisher:Transdisciplinary Federation of Science and Technology Joint Work
Other Link: https://ci.nii.ac.jp/naid/130007631558
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Special Issue: YNU Research Center for Business Simulation
Tanabu Motonari
STUDIES IN SIMULATION AND GAMING 27 ( 1 ) 1 - 2 2018.3
Language:Japanese Publishing type:Article, review, commentary, editorial, etc. (scientific journal) Publisher:Japan Association of Simulation And Gaming Single Work
Other Link: https://ci.nii.ac.jp/naid/130007688062
Grant-in-Aid for Scientific Research 【 display / non-display 】
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戦略的な目標緩和と簡略化を考慮に入れた持続可能なサービスシステムの体系化
Grant number:22H00874 2022.4 - 2026.3
Grant-in-Aid for Scientific Research(B)
Investigator(s):倉田久
Authorship:Coinvestigator(s) Grant type:Competitive
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超柔軟な組織構成のビジネスの戦略と組織
Grant number:18H00882 2018.4 - 2021.3
科学研究費補助金 Grant-in-Aid for Scientific Research(B)
Investigator(s):佐藤 亮
Grant type:Competitive
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ゲーミング構築による高度情報システム人材育成
Grant number:26380457 2014.4 - 2017.3
科学研究費補助金 Grant-in-Aid for Scientific Research(C)
Investigator(s):田名部 元成
Grant type:Competitive
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サプライチェーン・リスク・マネジメントと事業継続計画のためのシミュレーション分析
Grant number:26285083 2014.4 - 2017.3
科学研究費補助金 Grant-in-Aid for Scientific Research(B)
Investigator(s):白井 宏明
Grant type:Competitive
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サービス・イノベーションのためのシミュレーション分析とビジネスゲーム開発
Grant number:23330125 2011.4 - 2014.3
科学研究費補助金 Grant-in-Aid for Scientific Research(B)
Investigator(s):白井 宏明
Grant type:Competitive
Other external funds procured 【 display / non-display 】
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新規事業戦略策定のための組織学習を支援するシミュレーション&ゲーミング方法論の開発
2017.2 - 2019.3
Private Foundations 科学技術融合振興財団平成28年度調査研究助成
Investigator(s):田名部元成
本研究では、すでに公表されているケーススタディや経営戦略研究から重要命題を取り出して命題の前提や結論についての抽象化と詳細化を行い、前提や結論が導けるようなゲームを開発し、その実施を通じて、プレーヤーの経験的知見をゲームプレイから得られるビジネスシナリオの生成に組み入れ、戦略に関する基本的命題を理解し戦略策定に生かせるレベルにするための訓練方法を開発する。
Presentations 【 display / non-display 】
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Development of Game-Based Research Methods - Toward the Establishment of New Mixed Research Methods
TANABU Motonari
The 2022 Annual Autumn Meeting of Japan Industrial Management Association 2022.11 Japan Industrial Management Association
Event date: 2022.11
Language:Japanese Presentation type:Oral presentation (general)
Venue:Hiroshima Institute of Technology
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HOW CAN WE TEACH ABOUT ASIAN MANAGEMENT PRACTICE IN A GENERATION Z WORLD?
Sierk Horn, Anshuman Kahre, Toshiko Kikkawa, Hendrik Meyer-Ohle, Miyuki Takino, Motonari Tanabu [Invited]
38th Euro-Asia Management Studies Association (EAMSA) Annual Conference 2022.10 Chie Iguchi
Event date: 2022.10
Language:English Presentation type:Symposium, workshop panel (nominated)
Venue:Tokyo Country:Japan
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作ることで学ぶ:ビジネスシミュレーション教育実践の紹介
田名部元成
横浜国立大学ビジネスシミュレーション研究拠点会議 兼 第25回YBGユーザ会議 2022.8 YNUビジネスシミュレーション研究拠点
Event date: 2022.8
Language:Japanese Presentation type:Oral presentation (general)
Venue:オンライン Country:Japan
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Community Management of Developers and Users of Business Games: A Case of Yokohama National University
TANABU Motonari [Invited]
日本情報経営学会 2022年度第1回関東・東北支部研究会 2022.8 日本経営学会 関東・東北支部
Event date: 2022.8
Language:English Presentation type:Symposium, workshop panel (nominated)
Venue:東京 Country:Japan
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On Development Method of Linguistic and Qualitative Business Game
TANABU Motonari
The 22nd YBG User Conference Japan Association of Simulation & Gaming, SIG Business Simulation
Event date: 2021.2
Language:Japanese Presentation type:Oral presentation (general)
Linguistic qualitative business games are business simulations that aim to preliminarily examine and deepen the understanding of strategic decision making. However, its modeling is complex, which is one of the factors that hinder the spread of business games. In this presentation, a method to facilitate the modeling is proposed.
Preferred joint research theme 【 display / non-display 】
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企業組織や地域コミュニティの課題解決や問題理解を指向するゲーミングシミュレーションの開発
Past of Collaboration and Commissioned Research 【 display / non-display 】
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データサイエンス能力高度化教育研究
Offer organization: 株式会社primeNumber Cooperative Research within Japan
Project Year: 2022.4 - 2024.3
Charge of on-campus class subject 【 display / non-display 】
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2023 海外安全講習
International Fellowship, JOY Program
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2023 Technology Enabled Business
International Fellowship, JOY Program
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2023 Global Management in Asia
International Fellowship, JOY Program
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2023 Seminar 2b (Doctoral Programs)
Graduate School of International Social Sciences
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2023 Seminar 2a (Doctoral Programs)
Graduate School of International Social Sciences
Committee Memberships 【 display / non-display 】
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経営情報学会2021-22年度役員
2021.6 会長
Committee type:Academic society
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日本シミュレーション&ゲーミング学会第8期役員
2021.6 理事
Committee type:Academic society
中長期課題対策タスク・フォース委員長
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日本シミュレーション&ゲーミング学会第7期役員
2019.6 - 2021.5 理事
Committee type:Academic society
中長期課題対策タスク・フォース委員長
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日本シミュレーション&ゲーミング学会第6期役員
2017.6 - 2019.5 理事
Committee type:Academic society
学術委員会副委員長
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経営情報学会2017年度役員
2017.6 - 2019.5 理事
Committee type:Academic society
PACIS2018実行委員会委員長
Social Contribution(Extension lecture) 【 display / non-display 】
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広尾学園スーパーアカデミア2023
Role(s): Lecturer
広尾学園 2023.3
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01 (zeroONE) 2022 Autumn
Role(s): Panelist
primeNumber Inc. 2022.11
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課題研究「横浜国大との連携 ゲーム理論から実践的・戦略的思考を身につける」
Role(s): Lecturer
横浜商業高等学校 2022.5 - 2023.3
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JMFI産学連携 講演・パネルディスカッション
Role(s): Panelist
日本マテリアルフロー研究センター 2022.5
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教育デザインと情報メディアを考えるシンポジウム
Role(s): Panelist, Lecturer
青山学院大学附置情報メディアセンター 2020.12
Audience: Teachers
Type:Seminar, workshop
「教育デジタル変革に向けて - 横浜国立大学の事例 -」講演およびパネルセッションにおけるパネリストを務める。
Media Coverage 【 display / non-display 】
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民間企業との連携で、より本質的なデータサイエンス教育を実現した横浜国立大学
株式会社 翔泳社 EdTechZine 2023.4
Author:Other
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データ活用が当たり前の社会に向け、大学や企業はいかに人材を育成していくのか? 横浜国立大学の事例を紹介
株式会社 翔泳社 EdTechZine 2022.12
Author:Other
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primeNumberと横浜国立大学、データサイエンス教育プログラム開発に関する共同研究契約を締結
株式会社 翔泳社 EdTechZine 2022.8
Author:Other
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産と学の連携でSCMの直面する難題を乗り越えられるか!?
株式会社 流通研究社 月刊マテリアルフロー 2022.7
Author:Other
Academic Activities 【 display / non-display 】
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横浜国立大学ビジネスシミュレーション研究拠点会議 兼 第26回YBGユーザ会議
Role(s): Planning, management, etc.
YNUビジネスシミュレーション研究拠点 2023.2
Type:Academic society, research group, etc.
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横浜国立大学ビジネスシミュレーション研究拠点会議 兼 第25回YBGユーザ会議
Role(s): Planning, management, etc.
YNUビジネスシミュレーション研究拠点 2022.8
Type:Academic society, research group, etc.
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横浜国立大学ビジネスシミュレーション研究拠点会議 兼 第24回YBGユーザ会議
Role(s): Planning, management, etc.
YNUビジネスシミュレーション研究拠点 2022.2
Type:Academic society, research group, etc.
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横浜国立大学ビジネスシミュレーション研究拠点会議 兼 第23回YBGユーザ会議
Role(s): Planning, management, etc.
YNUビジネスシミュレーション研究拠点 2021.8
Type:Competition, symposium, etc.
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横浜国立大学ビジネスシミュレーション研究拠点会議 兼 第22回YBGユーザ会議
Role(s): Planning, management, etc.
YNUビジネスシミュレーション研究拠点 2021.2
Type:Academic society, research group, etc.